Patrickkkk
New member
When you are using the update location 'update' the first person character gets stuck when walking against a wall and jumps way too high in the editor, If you build the scene without changing any values the character behaves normal.
If you use the 'fixed' update location the character behaves normal in both the editor and build but the camera acts weird and slow in the editor but normal in the build without changing any values.
Any way to fix this issue? It's annoying having to build every time I wanna test something involving the character and I'm using Unity version 2019.3.11.
If you use the 'fixed' update location the character behaves normal in both the editor and build but the camera acts weird and slow in the editor but normal in the build without changing any values.
Any way to fix this issue? It's annoying having to build every time I wanna test something involving the character and I'm using Unity version 2019.3.11.