When going up stairs made of individual box colliders the UCC stops moving when it is facing in to a wall (even slightly).
This does not happen when going down the stairs.
This also does not happen when stairs are replaced with a single ramped box.
Nolan does the same as my character (when placing my stairs in the agility demo scene).
Here is an illustration with my character:
Any ideas, please, as this is very clunky on controls, to not be able to walk up stairs if you very slightly impact the wall?
This does not happen when going down the stairs.
This also does not happen when stairs are replaced with a single ramped box.
Nolan does the same as my character (when placing my stairs in the agility demo scene).
Here is an illustration with my character:
2019-05-31_06-50-42.mp4
drive.google.com
Any ideas, please, as this is very clunky on controls, to not be able to walk up stairs if you very slightly impact the wall?