Invert Y axis

braden

New member
Hello,

How do we invert Y axis, not just for general wandering around, but when zoomed with scopes too ?

Nolans UnityInput component Look Sensitivity Y axis = negative value works for walking around, but not zoomed in with scopes.

thanks
 
This would be set on the input manager - when the camera is zooming it uses the same input.
 
braden I had the same problem, I change the sensitivity to (-3) for the vertical(y) axis. Also, you will have to do the same for the Aiming state. This is really something that needs a check box "Invert Y Axis" then you can also toggle it from a UI window lets say.
 
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