I am trying to implement a simple hyper-casual game inventory with UIS.
In that first, all items are in locked condition. If click on the clocked item then activates item action for buy item. If already buy that item then activate equip item action.
Then how to set up inventory item lock is setup, if that is not purchased?
And also how to setup unlock items and shopping items both are in the same grid?
Like below example image…
In that first, all items are in locked condition. If click on the clocked item then activates item action for buy item. If already buy that item then activate equip item action.
Then how to set up inventory item lock is setup, if that is not purchased?
And also how to setup unlock items and shopping items both are in the same grid?
Like below example image…