Hi There,
I have been working on this takedown ability, all is fine in with regard to the ability, but it seems that the height does not calculate correctly on my NPC when the takedown animation is played, which leads to the NPC floating in midair as seen in the video. To my understanding, I shouldn't need to effect the height collider manually, as the height is calculated at runtime? Your advice would be appreciated.
I have been working on this takedown ability, all is fine in with regard to the ability, but it seems that the height does not calculate correctly on my NPC when the takedown animation is played, which leads to the NPC floating in midair as seen in the video. To my understanding, I shouldn't need to effect the height collider manually, as the height is calculated at runtime? Your advice would be appreciated.