I'm about to update a 8 month old UFPS version to the newest

sneekyo

Member
Other then backing up my full project before I do this, what issues can I expect, will I have to start from scratch?
 
As long as you haven't modified Opsive code, you should be fine. Make sure to remove the Opsive folders before upgrade, especially the shared folder. If you use some add-ons or integrations, make sure to update them as well.
 
As long as you haven't modified Opsive code, you should be fine. Make sure to remove the Opsive folders before upgrade, especially the shared folder. If you use some add-ons or integrations, make sure to update them as well.
Do you mean to delete the entire opsive asset from my library?
 
I've reinstalled UFPS along with the integrations but I am having this error:
Assets\Opsive\Shared\Audio\AudioConfig.cs(325,20): error CS0103: The name 'AudioManager' does not exist in the current context

And

Assets\Opsive\Shared\Audio\AudioClipSet.cs(141,13): error CS0103: The name 'AudioManager' does not exist in the current context

What am I doing wrong?
 
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