BoneHeadSpark
Member
I noticed that there's a stat system in the UCC, the one that handles the health and stamina iirc, and I wondered if I could make a defense stat with this. I've never been able to do this well, but I've been trying to implement a rather simple one which would reduce incoming damage by the number of the defense the character has. So if an enemy does 50 damage, and the player has 25 defense, the damage the player would take would be 25.
Does anyone have experience with this?
Does anyone have experience with this?