Hi,
I'd like to know if there is an event that notify when a character is fully initialized. I mean, really initialized, when all the different parts of the character, the camera and the canvas are actually ready to be played.
Let's say I have a 4 players splitscreen setup. So I instantiate 4 characters/cameras/canvases while I show a loading screen. Preferably, I want to disable/hide the loading screen when the humans can actually take control of the characters.
This is a splitscreen multiplayer example but the question remains even for a 1 player setup.
Is there a proper way to be notified?
I saw an On Respawn Event but I'm not sure it fits the need here.
I'd like to know if there is an event that notify when a character is fully initialized. I mean, really initialized, when all the different parts of the character, the camera and the canvas are actually ready to be played.
Let's say I have a 4 players splitscreen setup. So I instantiate 4 characters/cameras/canvases while I show a loading screen. Preferably, I want to disable/hide the loading screen when the humans can actually take control of the characters.
This is a splitscreen multiplayer example but the question remains even for a 1 player setup.
Is there a proper way to be notified?
I saw an On Respawn Event but I'm not sure it fits the need here.