almostchris
New member
Is there a way to play certain animations on First Person Arms without having an ItemSet equipped?
Enabling the AlwaysActive toggle on the FirstPersonBaseObject only makes the arms visible, however, its animator's parameters only get updated when an ItemSet is equipped.
I'm trying to trigger an arms animation from a custom ability, which works fine in third-person view, but is virtually invisible in first-person due to the camera offset, so I'd like to play it directly on FPS arms. I've added the animation substate to both tps and fps animator controllers but it never gets triggered on the arms even if they're set to active.
Enabling the AlwaysActive toggle on the FirstPersonBaseObject only makes the arms visible, however, its animator's parameters only get updated when an ItemSet is equipped.
I'm trying to trigger an arms animation from a custom ability, which works fine in third-person view, but is virtually invisible in first-person due to the camera offset, so I'd like to play it directly on FPS arms. I've added the animation substate to both tps and fps animator controllers but it never gets triggered on the arms even if they're set to active.