Hi Sangemdoko,
Please tell me an easy way to disable I key for UIS Main Menu.
In my project I put all types of menu in a separate UI and UIS is being open from there instead.
Sure.
The I button is mapped to open the MainMenu via the
DisplayPanelManagerHandler usually on the canvas. You can remove that component if you don't want to do your own inpu bindings.
Here you'll find all the components that deals with input in UIS:
The handler components use input to trigger the Ultimate Inventory System API. The handles use the PlayerInput component which adds an abstraction level that allows . . .