tippington
New member
I've created custom Attributes on my player; in addition to Health, I've added resources like Wood, Stone, Metal, etc.
My question is: how can I create a pickup that, when picked up by the player, will add a certain amount to the value of a specified Attribute?
I've looked at the Health Pickup item, but that doesn't seem to allow you to select a different Attribute for it to affect.
My question is: how can I create a pickup that, when picked up by the player, will add a certain amount to the value of a specified Attribute?
I've looked at the Health Pickup item, but that doesn't seem to allow you to select a different Attribute for it to affect.