I set up a tree that runs until I receive an event. When the event comes in everything happens as I want it. However the has received event never resets so I can never receive a second event. Essentially that portion of my sequence becomes dead to me. Is there a way to clear events?
I tried to write my own event task, but it doesn't seem to be be picked up by behavior designer like my custom actions were.
I tried to write my own event task, but it doesn't seem to be be picked up by behavior designer like my custom actions were.
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