I am creating a Game in third person (for a quadruped). I am using TPController version 2.4.8, and also "Final IK".
I'm having a problem:
Mi player walk the walls, and I don't want it.
I have:
- Navmesh (it's working fine I think, because it's working with NPCs).
- Player --> Ability --> Align to Ground
- Player --> Physics --> Slope 40 (I've tried others number 20 and 80). It works, because the parts where there is a lot of inclination I can't go through, but if I can access it from another place, even if the slope is completely vertical, I can walk there. And I would like the player to fall or slip.
What else can I do?
Thank you!
Joan
I'm having a problem:
Mi player walk the walls, and I don't want it.
I have:
- Navmesh (it's working fine I think, because it's working with NPCs).
- Player --> Ability --> Align to Ground
- Player --> Physics --> Slope 40 (I've tried others number 20 and 80). It works, because the parts where there is a lot of inclination I can't go through, but if I can access it from another place, even if the slope is completely vertical, I can walk there. And I would like the player to fall or slip.
What else can I do?
Thank you!
Joan