G GuaiWuLieRen New member Jun 6, 2021 #1 hi there, I am wondering is there a method like behaviorTree.Run() or behaviorTree.Start(), so I can call it in a script?
hi there, I am wondering is there a method like behaviorTree.Run() or behaviorTree.Start(), so I can call it in a script?
Justin Administrator Staff member Jun 6, 2021 #2 There is - take a look at this page: Behavior Manager - Opsive When a behavior tree runs it creates a new GameObject with a Behavior Manager component if it isn’t already created. This component manages the execution . . . opsive.com
There is - take a look at this page: Behavior Manager - Opsive When a behavior tree runs it creates a new GameObject with a Behavior Manager component if it isn’t already created. This component manages the execution . . . opsive.com