Height Change ability auto start NullReferenceException

alonsogm4

New member
Hi there! I'm having a strange issue when I try to set the height change ability start type to Automatic. As soon as the scene starts, I get a NullReferenceException, seems it has to do with the character's capsule collider not being referenced yet on the first frame? Here's the stack.

Am I missing something? As always, any help is appreciated!
HeightChangeNRE.png
 
Thanks for the report. If you change HeightChange.Start to HeightChange.Awake it'll fix that exception.
 
Hi there! After some testing, I noticed the ability does start after the change, but the camera height (I'm using a first person character) remains as if the height change was not active. What should I do to fix this?
Any help is appreciated!
 
Top