PuzzlerPenguin
New member
Hello,
I have tried going through the various related forum posts for a solution but have not been able to find one that has helped me to figure out my issue.
My problem: I have gone through all the tutorial videos and have everything working. However, whenever I adjust the recoil it seems to just make the screen shake harder. I have tried changing the Position Recoil and the Camera Recoil. Whenever I use the Camera Recoil Accumulation my arms start floating away from my characters body. I am using a Synty model and have followed the tutorials for using the FPS Mesh Tool and the Assault Rifle animation is working. Have I done something wrong that is causing the Camera Recoil Accumulation to make my FPS Arms float away? I know in one thread I read they had said something about the demo animator having recoil built in so the recoil variables don't work? I am not sure I understood correctly. Any help would be much appreciated. Thanks!
I have tried going through the various related forum posts for a solution but have not been able to find one that has helped me to figure out my issue.
My problem: I have gone through all the tutorial videos and have everything working. However, whenever I adjust the recoil it seems to just make the screen shake harder. I have tried changing the Position Recoil and the Camera Recoil. Whenever I use the Camera Recoil Accumulation my arms start floating away from my characters body. I am using a Synty model and have followed the tutorials for using the FPS Mesh Tool and the Assault Rifle animation is working. Have I done something wrong that is causing the Camera Recoil Accumulation to make my FPS Arms float away? I know in one thread I read they had said something about the demo animator having recoil built in so the recoil variables don't work? I am not sure I understood correctly. Any help would be much appreciated. Thanks!