Mortenssen
New member
Hi everyone, I'm having this issue that when i add my own arms models (based on the nolan's arms) when i equip something they won't be in that flexed pose. UPDATE: when i use nolan's arms they won't be on the flexed pose either.
I tried replicating the tutorial from youtube (both melee/range weapon first person) and won't work (i did setup the player with the original Nolan model and tried with the original nolan arms and nothing).
Getting further with my issue i discovered that besides my arms not being animated, the player model arms and weapon are animating (arms flexed looking forward and swing with every attack) it's just the first person that has this problem.
Maybe is a problem with FPC?
I tried replicating the tutorial from youtube (both melee/range weapon first person) and won't work (i did setup the player with the original Nolan model and tried with the original nolan arms and nothing).
Getting further with my issue i discovered that besides my arms not being animated, the player model arms and weapon are animating (arms flexed looking forward and swing with every attack) it's just the first person that has this problem.
Maybe is a problem with FPC?