borealysgames
New member
Hello,
I have a problem adding new abilities for the Third Person Controller because the Fall ability is always active. My character is idle and directly on a floor.
At first, I thought this was because of the character's idle animation moving its feet upwards, so I enabled IKs for the animations and fixed that issue. However, this solution didn't fix the Fall ability problem.
I asked on Opsive's Discord if someone had an idea why the Fall ability was broken and someone pointed me to the Min Fall Height attribute, which was set to 0.2 on my character. I iteratively incremented that value until the Fall ability stopped being active. However, doing so completely broke the movements of my character.
So here I am, asking on the forum why might the Fall ability always be activated.
I have a problem adding new abilities for the Third Person Controller because the Fall ability is always active. My character is idle and directly on a floor.
At first, I thought this was because of the character's idle animation moving its feet upwards, so I enabled IKs for the animations and fixed that issue. However, this solution didn't fix the Fall ability problem.
I asked on Opsive's Discord if someone had an idea why the Fall ability was broken and someone pointed me to the Min Fall Height attribute, which was set to 0.2 on my character. I iteratively incremented that value until the Fall ability stopped being active. However, doing so completely broke the movements of my character.
So here I am, asking on the forum why might the Fall ability always be activated.