Dragging a ragdoll body

sdhains

New member
Hey!

I'm wanting to create a ragdoll that can be dragged around by a limb/arm/head. Is it possible to do that with this asset?

I was hoping that the CharacterIK would allow for this sort of thing. However, it seems that trying to run ragdoll (enabled) with IK (enabled) is not so useful (weird buggy behavior like ragdoll seems to get connected to some point on the IK (i guess)/colliding with itself/spinning).

EG. This is Nolan (Ragdoll Active) connected to fixed joint floating in sky

No IK:
1085


With IK:
1084



I'm guessing this is not possible and I am a +1 for having Puppetmaster integrated!


Thanks!
 
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