I'm trying to add UIS to my existing project that uses the unity input system package. I've followed integration directions. Now that I've gotten through the "getting started video" I press play and see DisplayPanelManagerHandler throwing this error. Attached a picture of my player GameObject and it's components. Any ideas? I'm able to open the UI and use stuff a bit but the error floods the console.
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateInventorySystem.Input.SimpleInput.CheckInput (Opsive.Shared.Input.IPlayerInput playerInput) (at Assets/Opsive/UltimateInventorySystem/Scripts/Input/SimpleInput.cs:81)
Opsive.UltimateInventorySystem.UI.Panels.DisplayPanelManagerHandler.Update () (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/Panels/DisplayPanelManagerHandler.cs:120)
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateInventorySystem.Input.SimpleInput.CheckInput (Opsive.Shared.Input.IPlayerInput playerInput) (at Assets/Opsive/UltimateInventorySystem/Scripts/Input/SimpleInput.cs:81)
Opsive.UltimateInventorySystem.UI.Panels.DisplayPanelManagerHandler.Update () (at Assets/Opsive/UltimateInventorySystem/Scripts/UI/Panels/DisplayPanelManagerHandler.cs:120)
Last edited: