Disable camera "bob" on first person view when stopped

matheussartori

New member
Hello!

I need to disable the camera movement when the mouse is stopped, on the first person view.

I already searched on the docs and i've found the Smooth Head Offset Steps attribute, but i can't find where i can edit this.

I've searched and tried to create states for the first person camera and the player, but i did not find this option.

Thanks in advice!
 
You can adjust the spring, shake, bob and head tracking values in the View Types section of your CameraController. You need to select which view type/s you're using and can edit the values for each. Each selected view type will also have a States section, which is where you can add state presets to adjust all these values (including Smooth Head Offset Steps).

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(With the First Person Combat view type selected, I can edit its spring, shake, etc. properties and add any state presets.)
 
Thank you so much. I didn't know that more options appeared after selecting the View Type.

Setting the camera shake speed to 0 fixed my problem!
 
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