Fearinhell
Member
In my game the player shrinks and grows at different times depending on game play. I am getting around to work on the audio system with the footsteps and am using the Body Step mode and it is working for what I need now, I might look at setting up the trigger system in stead, read on another forum post Justin recommended that, but for now Body Step mode. What I am wanting is as the player shrinks/grows the footsteps get softer or louder. I have made a surface effect foot step and have different audio files to choose from but how can unity change this based on the player scale? Thanks!