Decals are not spawned on client

Hi,

I have set up my own weapon with projectiles. The projectiles are synchronized over PUN, but decals only appear on the server (for shots on server and client). In the demo scene everything works fine. So, I have no idea what to check.

Regards, Christian
 

Justin

Administrator
Staff member
You could start debugging by placing a breakpoint within SurfaceManager.SpawnEffect. This method should be called when the item is hit.
 
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