Hi, I am having an issue where the Deathmatch AI Knife variant will stop attacking after performing an attack once or twice on the player. It will only attack again once the target (player character) steps out of range, which causes the AI to chase the player and then repeat the same course of action as before. I've determine the issue lies in the fact that the knife's "Use" ability becomes active when performing the attack but then does not go inactive even after the attack has already been completed, remaining active until the player steps out of range or when the flee behavior is initiated via damaging the AI. Does anyone have any input on what can be done to fix this issue. Thank you!