I'm using the Body Item from the Demo. The "Allow attack combos" box is already enabled on the melee item script. Looking at it, I've got it set to sequence for the Animator Audio States selector which plays each attack animation regardless of how much time is between attacks. I've been trying to find some information that would show how to always play the same attack unless the next attack was completed in after the "Use Event" completed like it mentions in documentation, but I can't seem to figure out how to make the attacks basically chain together and if they aren't chained to just complete the same attack. Any guidance would be greatly appreciated.