Hi Justin,
In my game, I've noticed that when the character runs right next to walls that he slows down a bunch before speeding up again. It can make the gameplay feel a little clunky in my game. Is there any way to adjust this? See screenshot below. Ideally, I don't want the character to slow down at all when running next to a wall.
In my game, I've noticed that when the character runs right next to walls that he slows down a bunch before speeding up again. It can make the gameplay feel a little clunky in my game. Is there any way to adjust this? See screenshot below. Ideally, I don't want the character to slow down at all when running next to a wall.