nantoaqui
New member
Hello!
I'm bit lost on this one, basically the character flies away after being hit 4 times.
Health.OnDamage is invoked using these params:
force = (8.50835609, 10, -5.25432014)
frames =0
m_ForceObject.AddForce(force, frames);
Any ideas?
Thank you!
I'm bit lost on this one, basically the character flies away after being hit 4 times.
Health.OnDamage is invoked using these params:
force = (8.50835609, 10, -5.25432014)
frames =0
m_ForceObject.AddForce(force, frames);
Any ideas?
Thank you!