Is it possible to set the angle at which a weapon is positioned in first-person mode? I am in the process of implementing a pole arm weapon by altering the katana weapon, but the default idle animation has the player holding the weapon towards the chest like a sword rather than sideways at an angle. Are there any settings I can change to get the weapon to be at a certain angle once it is picked up? If so, where do I need to go in the opsive project to make this change.