Changing Weapon Position/Angle

Tester115

Member
Is it possible to set the angle at which a weapon is positioned in first-person mode? I am in the process of implementing a pole arm weapon by altering the katana weapon, but the default idle animation has the player holding the weapon towards the chest like a sword rather than sideways at an angle. Are there any settings I can change to get the weapon to be at a certain angle once it is picked up? If so, where do I need to go in the opsive project to make this change.
 
You can change the angle with the spring system. The first person weapon video positions them at this time:


For more extreme modification (or for those related to things not covered by the spring system, such as attacking) you'll want to modify the animations.
 
You can change the angle with the spring system. The first person weapon video positions them at this time:


For more extreme modification (or for those related to things not covered by the spring system, such as attacking) you'll want to modify the animations.
Thanks!
 
Top