Hello, I'm creating a game with TPC, Unity and Playmaker. I want the Player to be able to increase the number of jumps they can make in the air as the game progresses. I see that this is changed through: UltimateCharacterLocomotion(Script) < Jump < Max Airborne Jump Count.
Do you know if it's possible to do this change (on the TPC) with an FSM?
If it's not possible, do you know where I can find the line of this code that changes the number of jumps? I haven't been able to locate it. Thank you!
Do you know if it's possible to do this change (on the TPC) with an FSM?
If it's not possible, do you know where I can find the line of this code that changes the number of jumps? I haven't been able to locate it. Thank you!
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