Having a issue with the controller character popping through collision, which hasnt allowed me to demo the agility "crawl", Also occurs with hanging wall and wall side sneak.
This is a result of the default value with a recent change. If you change the Vertical Cast Buffer on the Character Locomotion it will work correctly. I'll change the default value in the next update.
This is a result of the default value with a recent change. If you change the Vertical Cast Buffer on the Character Locomotion it will work correctly. I'll change the default value in the next update.