InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.
Opsive.UltimateCharacterController.Input.PlayerInput.CheckForController () (at Assets/Opsive/UltimateCharacterController/Scripts/Input/PlayerInput.cs:322)
Opsive.UltimateCharacterController.Input.PlayerInput.OnApplicationFocus (System.Boolean hasFocus) (at Assets/Opsive/UltimateCharacterController/Scripts/Input/PlayerInput.cs:485)
Opsive.UltimateCharacterController.Input.UnityInputSystem.OnApplicationFocus (System.Boolean hasFocus) (at Assets/Opsive/UltimateCharacterController/Integrations/InputSystem/UnityInputSystem.cs:191)
InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.
Opsive.UltimateCharacterController.Input.PlayerInput.CheckForController () (at Assets/Opsive/UltimateCharacterController/Scripts/Input/PlayerInput.cs:322)
Opsive.UltimateCharacterController.Input.PlayerInput.Awake () (at Assets/Opsive/UltimateCharacterController/Scripts/Input/PlayerInput.cs:113)
Opsive.UltimateCharacterController.Input.UnityInputSystem.Awake () (at Assets/Opsive/UltimateCharacterController/Integrations/InputSystem/UnityInputSystem.cs:48)