In my game, I use "F" key to pickup items. This pickup style is more common in Shoorter and RPG style game than the automatic pickup.
When there are several ItemPickups grouped together, you cannot pickup the second ItemPickup using "F" key inputs.
You will have to move outside of the triggered area and the move inside of the trigger to continue to pickup.
Also, it should be able to pickup the next item without waiting for the previous PickupAbilty completely finish its animation.
For example, as soon as the current item is picked up, I would like to interrupt the ability and start the next pickup.
I think when you have to pickup several items quickly, waiting for pickup ability to completely finish its animation will be very annoying to the players.
Thanks.
When there are several ItemPickups grouped together, you cannot pickup the second ItemPickup using "F" key inputs.
You will have to move outside of the triggered area and the move inside of the trigger to continue to pickup.
Also, it should be able to pickup the next item without waiting for the previous PickupAbilty completely finish its animation.
For example, as soon as the current item is picked up, I would like to interrupt the ability and start the next pickup.
I think when you have to pickup several items quickly, waiting for pickup ability to completely finish its animation will be very annoying to the players.
Thanks.