Bow way off center

I am doing the Shootable Weapon tutorial and when my character activates the bow it is way off center and his arms are behind his head. Do you have any idea why this specific Item animation is so messed up?
 

Attachments

  • BowProblem.jpg
    BowProblem.jpg
    465.3 KB · Views: 8
Could this be a character inverse kinematics problem? If not, the value could be wrong for the Animator Movement Set ID in 'Item (Script)' on the Bow Item.
 
Are you using your own custom Animator? If so, make sure the Animator Item IDs match between the item and the animator, and the Item State Index between the Use ability and animator match too.
 
Its not a custom animator. Im using 4 as the ID. The hands seem to be in the correct position just way over to the side... I have no idea whats causing this. When looking at the animation in the animator, it looks fine...
 
In that case it's likely a rigging issue since you're using a custom model. Does the model use humanoid/generic rigging?
 
I am extremely new to this but I believe you need to make sure the animator Movement Set ID is on 2?

I could be wrong though. ?
 
Top