desertGhost_
New member
EDIT:
I found that overriding ShouldBlockAbility works great.
Hi, what would be the best way for having an ability disable a concurrent ability (e.g. blocking Speed Change)?
Thanks.
I found that overriding ShouldBlockAbility works great.
C#:
public override bool ShouldBlockAbilityStart(Ability startingAbility)
{
return startingAbility is SpeedChange;
}
Hi, what would be the best way for having an ability disable a concurrent ability (e.g. blocking Speed Change)?
Thanks.
Last edited: