Best technique for having an ability block a concurrent ability?

desertGhost_

New member
EDIT:

I found that overriding ShouldBlockAbility works great.

C#:
        public override bool ShouldBlockAbilityStart(Ability startingAbility)
        {
            return startingAbility is SpeedChange;
        }


Hi, what would be the best way for having an ability disable a concurrent ability (e.g. blocking Speed Change)?

Thanks.
 
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