Mike_StackedTurtleStudio
New member
To whom it may concern,
After speaking with a team member of mine whom is on the same Unity 2D project as me (we use Unity's Version Control platform PlasticSCM to keep up to date on the same version of the project). He downloaded the Behavior Designer package and then moved it to the "Plugins" folder (Assets/Plugins/Behavior Designer) and his package works just fine. If he leaves it in its default directory (Assets/Behavior Designer) he is met with many errors.
My package in my project is the exact opposite. When I leave the package in its default directory everything works fine with no errors but once I move the package to the Plugins folder, errors start to arise.
For what it's worth, the team member of mine is on a windows operating system, whereas I'm using a Mac.
Is this something we should worry about moving forward?
Thank you for your time.
Best regards,
Mike
After speaking with a team member of mine whom is on the same Unity 2D project as me (we use Unity's Version Control platform PlasticSCM to keep up to date on the same version of the project). He downloaded the Behavior Designer package and then moved it to the "Plugins" folder (Assets/Plugins/Behavior Designer) and his package works just fine. If he leaves it in its default directory (Assets/Behavior Designer) he is met with many errors.
My package in my project is the exact opposite. When I leave the package in its default directory everything works fine with no errors but once I move the package to the Plugins folder, errors start to arise.
For what it's worth, the team member of mine is on a windows operating system, whereas I'm using a Mac.
Is this something we should worry about moving forward?
Thank you for your time.
Best regards,
Mike