Chaosriftgames
New member
This is the raw basic character setup. Straight Character Creator, Navmesh agent.
The Behavior tree I tried a few things.
Sequence -> RotateTowards
Repeater -> Sequence -> RotateTowards
Sequence -> Wander
Sequence -> RotateTowards
Sequence -> Move Towards
Move Towards had the "best" potential. The character looked like she wanted to go towards the target, move about half unit and kept getting rubber banded back to origin.
The Behavior tree I tried a few things.
Sequence -> RotateTowards
Repeater -> Sequence -> RotateTowards
Sequence -> Wander
Sequence -> RotateTowards
Sequence -> Move Towards
Move Towards had the "best" potential. The character looked like she wanted to go towards the target, move about half unit and kept getting rubber banded back to origin.