RaeJjin0
Member
Thank you sir, i've tried using the API script, and now when the game starts the character automatically does the unequipp animation and stores his sword in it's holster. However, after it happens, i can't equip the sword again, it's still available (i do see the sword in his holster), but i can't unsheath it again.
Isn't there another approach to achieve this ? I mean, instead of making the character unequipping the sword at beginning, how could we manage to make the game start with the item directly Unequipped ?
After searching, i found that there are stateindexes that stores the Equip and Unequip states
Equip Item State Index : 4
Unequip Item State Index : 5
Isn't there a precise spot where a "Game starts with Item State Index 4" is stored that we could modify it to 5 ?
Isn't there another approach to achieve this ? I mean, instead of making the character unequipping the sword at beginning, how could we manage to make the game start with the item directly Unequipped ?
After searching, i found that there are stateindexes that stores the Equip and Unequip states
Equip Item State Index : 4
Unequip Item State Index : 5
Isn't there a precise spot where a "Game starts with Item State Index 4" is stored that we could modify it to 5 ?