In the PUN demo scene I get this exception when I pick up a grenade:
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Inventory.ItemDefinitionAmount.get_ItemIdentifier () (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemDefinitionAmount.cs:32)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickup.DoItemIdentifierPickupInternal (UnityEngine.GameObject character, Opsive.UltimateCharacterController.Inventory.InventoryBase inventory, System.Int32 slotID, System.Boolean immediatePickup, System.Boolean forceEquip) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickup.cs:54)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickupBase.DoItemIdentifierPickup (UnityEngine.GameObject character, Opsive.UltimateCharacterController.Inventory.InventoryBase inventory, System.Int32 slotID, System.Boolean immediatePickup, System.Boolean forceEquip) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickupBase.cs:267)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickupBase.DoItemPickup (UnityEngine.GameObject character, Opsive.UltimateCharacterController.Inventory.InventoryBase inventory, System.Int32 slotID, System.Boolean immediatePickup, System.Boolean pickupItemIdentifier) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickupBase.cs:229)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickupBase.TryItemPickup (Opsive.UltimateCharacterController.Inventory.InventoryBase inventory, System.Int32 slotID) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickupBase.cs:132)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickupBase.TriggerEnter (UnityEngine.GameObject other, System.Int32 slotID) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickupBase.cs:113)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickupBase.DoPickup (UnityEngine.GameObject target) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickupBase.cs:91)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ItemPickupBase.TriggerEnter (UnityEngine.GameObject other) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ItemPickupBase.cs:82)
Opsive.UltimateCharacterController.Objects.CharacterAssist.ObjectPickup.OnTriggerEnter (UnityEngine.Collider other) (at Assets/Opsive/UltimateCharacterController/Scripts/Objects/CharacterAssist/ObjectPickup.cs:165)