forzabo
Member
I've got another baffling issue with equipping & unequipping an item.
The character has a default slot 0 melee weapon, which is configured to not be droppable.
Then there is a throwable grenade-type item that the character can pickup & equip -- also slot 0.
The first time the character picks it up, it can be equipped by using either "next weapon" or "previous weapon" -- but not by "toggle weapon"
The second and subsequent times the character picks it up, the exact opposite is true -- only "toggle weapon" works to equip it.
I feel like maybe this is some kind of item slot conflict, but I'm baffled as to what it could be.
As always, any hints appreciated.
The character has a default slot 0 melee weapon, which is configured to not be droppable.
Then there is a throwable grenade-type item that the character can pickup & equip -- also slot 0.
The first time the character picks it up, it can be equipped by using either "next weapon" or "previous weapon" -- but not by "toggle weapon"
The second and subsequent times the character picks it up, the exact opposite is true -- only "toggle weapon" works to equip it.
I feel like maybe this is some kind of item slot conflict, but I'm baffled as to what it could be.
As always, any hints appreciated.