Animator Layers

Diggidy

Member
Is there a way to force certain animations to play on certain layers?
For example, I want the bow reload animation to play from the upperbody layer instead of the arms layer. The arms layer makes it look robotic.
 
You can either change the transition conditions so one layer plays but not the other, or completely change the animator so there is only one state on the upper body layer.
 
Ended up disabling the transitions on the states that I didnt want to use in the Arms layer and copying those transition parameters to the transition in the Upperbody.
 
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