I have some problems with UMA.I follow the first method of using UMA in the documentation, and adding melee weapons,when i enable the "Keep Avatar" the animation cannot be played properly.If i don't enable the "Keep Avatar", when i reopen the scene, there will be a error:
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Character.CharacterIK.GetDefaultLookAtPosition () (at Assets/Opsive/UltimateCharacterController/Scripts/Character/CharacterIK.cs:391)
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Character.CharacterIK.GetDefaultLookAtPosition () (at Assets/Opsive/UltimateCharacterController/Scripts/Character/CharacterIK.cs:391)