AI collision question

Hi Justin, I want some AI character not to collide with another AI character, but to be able to collide the ground, walls, others, etc.I tried to modify CharacterLayerManager but it can't.
When I enabled UsedGravity, I tried to deselect Character of ColliderLayerMask but AI falls below the ground.Do you have any suggestions? AI does not collide with other AIs. Thank you.
 

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What did you modify the CharacterLayerManager to? Assuming the AI is on the Enemy layer then you should remove Enemy from the Solid Objects field.
 
I tried to remove Enemy from the SolidObjectsfield in new test scene,So this collision result is right.Thank you for Justin.?
 
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