gekido
Member
Been fighting with this for a bit now - I have multiple scenes set up with UCC + Pun, everything spawns and runs fine on the first level, but when I try to load the second level only the characters on the master client instance spawn properly, and I get a bunch of 'unknown photon view' errors' on the other clients?
I can't see what would be different from one scene to the next, I can see that the players are all in the same photon room still, the 2 scenes are completely independent as far as I can tell, they have the full UCC game + pungame setup and are using the SingleCharacter spawner script to spawn the characters, but...it's not working.
I'm simply doing a PhotonNetwork.LoadLevel() call to jump from one scene to the next, not sure where things are going wrong.
Any ideas?
I can't see what would be different from one scene to the next, I can see that the players are all in the same photon room still, the 2 scenes are completely independent as far as I can tell, they have the full UCC game + pungame setup and are using the SingleCharacter spawner script to spawn the characters, but...it's not working.
I'm simply doing a PhotonNetwork.LoadLevel() call to jump from one scene to the next, not sure where things are going wrong.
Any ideas?