Hi. I mean it's working. But randomly.
I copied Nolan's values for the opening door ability. The ability itself doesn't matter to me for now. I just want to be able to set the conditions under which it can start.
I set interactable just like the documentation said. I want to start the ability at any location and with any rotation inside the trigger box (that's why Size, Distance, and Angle values are so high). CanStartAbility() returns true randomly. Sometimes inside orange box, sometimes outside it. Sometimes when I look at the mesh, sometimes when I turn my back on it. I see no pattern. What's wrong?
I copied Nolan's values for the opening door ability. The ability itself doesn't matter to me for now. I just want to be able to set the conditions under which it can start.
I set interactable just like the documentation said. I want to start the ability at any location and with any rotation inside the trigger box (that's why Size, Distance, and Angle values are so high). CanStartAbility() returns true randomly. Sometimes inside orange box, sometimes outside it. Sometimes when I look at the mesh, sometimes when I turn my back on it. I see no pattern. What's wrong?