EVG
Member
Good afternoon. Is it mandatory to use a trigger on an object pickup? I use item pickup via script using interactable. But every time I get an error, if I do not delete it manually, Error: A trigger must exist on the ObjectPickup component on the GameObject. I use a transition script, and in the Interact method:
Sorry for the bad english.
C#:
itemPickup.DoItemPickup(character, fpcInventory, 0, true, true);