Hi there,
I'm new to this asset so there might be something obvious I'm not understanding. In my behavior tree (image below), I've noticed that if the AI begins to pursue the player then stop afterwards (I edited the Pursue task to have a max pursuit distance), it will return to the "Wander" task as it should. However, the AI just stands there forever and does nothing. It is all green and saying the task is running, but nothing seems to be happening. The first time the Wander task runs, it works perfectly fine and will be seen wandering around.
Any tips?
I'm new to this asset so there might be something obvious I'm not understanding. In my behavior tree (image below), I've noticed that if the AI begins to pursue the player then stop afterwards (I edited the Pursue task to have a max pursuit distance), it will return to the "Wander" task as it should. However, the AI just stands there forever and does nothing. It is all green and saying the task is running, but nothing seems to be happening. The first time the Wander task runs, it works perfectly fine and will be seen wandering around.
Any tips?