Custom UI monitor teaser for the heli. Gunner field just like battlefield, shows where CoPilot Weapon is facing (UI shown in Copilot seat, for test purpose). Also the gunner indicator turns red when the Copilot is firing, giving more indication of what your gunner is doing if your the pilot!
The UI component so far before I simplify it. Already simple to setup..
For anyone curious the UI displays are equivalent to battlefield, the list:
-Side slip indicator
-Pitch Ladder
- Roll indicator
- Copilot weapon Indicator
- Immobilasation + UI warnings
- Throttle
- Heading/Compass
-RoC(Rate of Climb) velocity indicator
-true airspeed indicator
- I Beam
- Atlitude in digits + an indicator bar
- Altitude calcs based on real scenarios, using Radar altitude + sea level or (B), but I have displayed it in feet, due to many people being confused on what B is in aero terms (researched).
The helicopter controller can be truely physics driven. or also be arcade style. Also many options cover each for terms of handling.