The UCC and Behavior tree integration video shows the logic for a ranged enemy AI but there is nowhere to be found about melee AI and cant really find any type of documantion/guide etc about that. I just want to make a simple AI logic, Attack player if in sight, and Idle, i tried with a simple...
Hello, i am following the third person sword setup tutorial but i noticed when im pressing Play the sword is tiny and i need to scale it from 1 to 100 to be visible how can i fix this issue?