Recent content by cutout

  1. C

    Enemy don't evade when is closer to Player

    Hello Justin: It is not a concrete doubt, but I would greatly appreciate your help if you could answer me. The point is that I'm working with Ultimate Third Person and with Behavior Designer. The fact is that I have a hard time understanding and making the behavior trees work correctly. And I do...
  2. C

    Deathmatch Kit and Agility Pack

    Hi Justin. Any news about the Agilty pack? Do you have a release date planned?
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